Roblox History: When Did Roblox Launch and How Big Is It Today?

roblox history

Roblox feels like it has always been around, right?

One day you are playing Brookhaven, the next day someone is building an obby, and suddenly your avatar is wearing a banana suit while running from chaos. Classic Roblox behavior. But Roblox did not start as the giant gaming world we know today. It began as a much smaller idea: a place where players could build, test, create, and play together.

Let’s jump into Roblox history and see how it all started.

When Was Roblox Launched?

Roblox was founded in 2004 by David Baszucki and Erik Cassel. The platform was officially released to the public in 2006. Roblox’s own company information confirms the 2004 founding and names Baszucki and Cassel as the founders. Before it became Roblox, the project was known as DynaBlocks during development. Thankfully, the name changed, because “Let’s play DynaBlocks” sounds a little like a science homework assignment.

Who Created Roblox?

Roblox was created by:

David Baszucki
Erik Cassel

David Baszucki is still strongly connected to Roblox today and is known by many players as Builderman. Erik Cassel helped build Roblox in its early years and is remembered as one of the key people behind the platform’s beginning. Roblox Corporation is the company behind Roblox, and its headquarters are in San Mateo, California.

Was Roblox Sold to a New Owner?

No, Roblox itself was not sold to a new owner.

Roblox Corporation became a public company in March 2021 through a direct listing on the New York Stock Exchange under the ticker symbol RBLX. That means shares of Roblox became available on the stock market, but this was not the same as Roblox being sold to one new owner. Reuters reported that Roblox opened trading at $64.50 per share after a $45 reference price.

So the simple version is:

Roblox was not “sold.”
Roblox became publicly traded.
The company is still Roblox Corporation.

roblox then and now

What Were the First Games on Roblox?

The earliest Roblox games were very simple compared to today’s giant roleplay cities, scary games, simulators, and obbies. One of the most famous early Roblox games was Rocket Arena, later known as Classic: Rocket Arena. It is often described as one of the first Roblox games and was released around early 2006. Early Roblox experiences also included simple building maps, battle-style games, paintball-style games, haunted house ideas, and train models. Roblox was still growing, so the games were much more basic than modern hits.

So no, Brookhaven was not one of the first Roblox games. Brookhaven RP came much later.

When Did Brookhaven Launch?

Brookhaven RP launched in April 2020. It was created by Wolfpaq, and it became one of the biggest roleplay games on Roblox. The official Roblox game page describes Brookhaven as a place where players can roleplay, live in houses, drive vehicles, and explore the city.

Brookhaven later changed ownership. In February 2025, Brookhaven RP was acquired by Voldex. Bloomberg reported that the sale terms were not disclosed, which means the public does not know exactly how much it sold for.

So for Brookhaven:

Created by: Wolfpaq
Launched: April 2020
Acquired by: Voldex
Acquisition date: February 2025
Sale price: Not publicly disclosed

That is a pretty big glow-up for a Roblox roleplay game.

How Big Is Roblox Today?

Roblox is huge today.

In Roblox’s Q1 2026 shareholder letter, the company reported 132 million average daily active users and 31 billion hours engaged for the quarter. Roblox also reported $1.4 billion in revenue and $1.7 billion in bookings for Q1 2026. That means Roblox is not just a game. It is a massive platform where millions of people play, build, chat, create avatars, design worlds, and make their own experiences.

Roblox is basically a giant digital playground with endless doors. Some doors lead to obbies. Some lead to roleplay towns. Some lead to chaos. Many lead to someone yelling, “WAIT FOR ME!”

Roblox History Timeline

Here is the quick version:

2004 — Roblox was founded by David Baszucki and Erik Cassel.
2006 — Roblox officially launched to the public.
2006 — Early games like Classic: Rocket Arena helped shape the platform.
2020 — Brookhaven RP launched and became a huge roleplay hit.
2021 — Roblox became a public company through a direct listing.
2025 — Brookhaven RP was acquired by Voldex, with the price not publicly shared.
2026 — Roblox reported 132 million average daily active users in Q1.

Final Thoughts

Roblox started as a small building and physics platform, but it grew into one of the biggest gaming worlds online. From Classic: Rocket Arena to Brookhaven RP, from simple blocks to massive roleplay cities, Roblox has changed a lot. And the coolest part? Players are still helping shape what Roblox becomes next.

Who knows what the next giant Roblox game will be? Maybe it starts with a simple block, a funny idea, and one player saying, “Okay, this is either genius… or complete chaos.”

Any question? message us

Want more fun Roblox facts, gameplay stories, and Billie & Bryelle updates? Check out the latest Billie & Bryelle videos and tell us your favorite Roblox game right now!

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